LIVE V1 GUIDE

A beginner's life in Bellweather.

Arrive as a beginner, keep your life stable, train across Bellweather, build a competition record, and work toward the city championship.

The daily loop

  1. Keep money coming inYour stockroom job pays $96 for four hours. A shift needs at least 20 energy and fatigue below 70; it costs 20 energy and adds 6 fatigue. Your run-down apartment costs $120 every seven days and pays automatically when due.
  2. Eat and recoverMeals are counted separately. Energy, fatigue, nutrition, and stress run from 0 to 100 and explain whether you are ready to train.
  3. Find a schoolChoose an art to look for with Explore on Today. A one-time membership fee is separate from the price of each class. Bellweather has twelve schools across Boxing, Judo, Muay Thai, Karate, Brazilian Jiu-Jitsu, and Wrestling.
  4. Train consistentlyEach class adds 18 experience at that school, 3 instructor standing, 30 XP for your chosen focus and 10 XP for other unlocked techniques. Choose a focus on Training; without a selection, classes help your least-practiced unlocked technique. A school's techniques unlock at 0, 90, and 240 experience.
  5. Build a fight recordCompetition uses the experience earned across every school. Complete five bouts in each of five divisions, meeting higher experience, sparring, technique, energy, and entry-fee requirements as you advance.
  6. Win the championshipAfter all 25 career bouts, enter the 12-competitor Bellweather Grand Championship. Your saved draw has 12 entrants and four seeded opening byes. You start in the opening round and need four wins to earn the medal. Eliminated entrants cannot return in the same attempt. If you are eliminated, recover, train, and enter again.

What the numbers mean

Energy

Capacity left today. Work, training, and bouts reduce it.

Fatigue

Accumulated physical strain. Higher is worse; rest and sleep lower it.

Meals and nutrition

Meals are food portions on hand. Nutrition measures how well you have been eating.

Stress

Pressure from work and a crowded schedule. Lower is better.

School experience

Each school keeps its own training total for local unlocks. The competition screen combines experience from every school for fight eligibility.

Instructor standing

How well the instructor knows and trusts your work.

Saving and recovery

Every action saves automatically to the live server. Keep the career ID and PIN shown in Career controls. Those details let you continue on another browser or device. There is no manual save, reload, import, or export step.

Choose a loadout and control position

On Training, choose four unlocked techniques for official fights. Each slot saves immediately. School practice uses that school’s art instead. Read and reposition, Enter clinch, Take the fight to ground, and Return to standing are separate tactical actions.

Official bouts use mixed rules. Striking practice stays on the feet; grappling practice allows the mat, and Brazilian Jiu-Jitsu practice begins on the ground. Ground and clinch techniques require their listed position. Changing position uses an exchange and scores at most one point. Throws and takedowns can take a successful exchange to the ground; Bridge Escape recovers a safer position on the ground. Use Return to clinch or Return to standing to leave that position. A grappler can also move you into clinch or ground when they win an exchange decisively.

Bout condition starts at 100 each fight. Energy, fatigue and nutrition carry over, so recover and eat before entering. Exchanges explain distance, preparation and opponent tendencies; the result includes a coaching note, also saved under Record.

Promotion and career history

Meet the training requirements for each bout. Promotion requires at least two wins in the division and a win in bout five. If you do not qualify, rematch bout five. Divisions completed before this update stay completed. The final championship requires four consecutive wins in one attempt. The Career journal retains entries from this update forward and loads older entries in pages. Events discarded by earlier versions cannot be restored.

If saving is interrupted

After a connection timeout, the game checks the server and offers Recover saved action. Use that button to finish checking the same action without paying or advancing twice. Pending recovery survives a page reload.

Practice and positioning

Beginner sparring remains available. Choose Challenging spar for a partner scaled to your strongest technique in that school's art; time, energy costs and XP rewards stay the same. It is practice, so losing does not damage your official record.

Setup attacks score at most two points and earn a three-point preparation bonus when the exchange is competitive. The bonus does not stack and is consumed on the next exchange. Reading still scores at most one point. Position changes give neither fighter more than one point and use skill from your trained loadout. Equipped Judo, Wrestling or Brazilian Jiu-Jitsu techniques provide ground control and escape tactics; those general tactics do not award technique XP. Bridge Escape keeps you on the ground. Choose Return to clinch or Return to standing when you want to change position.

Focus, sign-in and completion

On Training, Use automatic focus returns an art to its least-practiced unlocked technique. Sign-in is limited to five attempts per career per minute and twenty per connection per minute. Creation is limited to ten careers per connection in ten minutes. If limited, follow the displayed wait time; existing signed-in careers remain playable.

The championship saves each fighter's style with the shuffled draw. After winning, your medal and prize remain saved, the competition career is complete, and ordinary life, school discovery and practice remain available.

Karate: defend, then commit

Outside Block is a defensive counter. It scores at most two points, deals limited condition damage and does not build a preparation bonus. Its contest strength is slightly below a committed technique at the same rank. Use Front Kick to prepare an opening and Reverse Punch for stronger scoring, rather than relying on blocks to win every exchange.