PUBLIC RECORD • POLICY • DEVELOPMENT
Your First Week
Beginner guide • Updated July 23, 2026 • Alpha 3.0
Your first week is about stability, not mastery. Keep rent covered, learn the city, choose one school, and recover between demanding sessions. The game is an Alpha, so use the feedback button if an instruction or result is unclear.
Before you begin
- Use Career mode for the intended balance. Leave advanced settings closed unless you want a customized run.
- A fictional character name is safest. Every completed action saves automatically to a private save URL.
- Your main resources are time, money, energy, fatigue, health, nutrition, morale, and stress. Improving one can cost another.
- The game does not require you to compete. Teaching, research, travel, school ownership, and other paths can matter just as much.
A practical first-week plan
- Create a simple character.Name, age, motivation, and background are enough. The defaults produce a balanced starting profile.
- Check your obligations.Open Life, Work, and Calendar. Note your money, energy, food, housing, job, and next rent day before spending.
- Explore Bellweather.Use Map actions to discover schools and services. A school that is not visible yet may simply be undiscovered.
- Work before cash becomes urgent.Early shifts protect rent and food money. Training is easier when one missed shift will not create a crisis.
- Choose one school.Compare cost, schedule, instructor, and art. Join one reliable option before attempting a complicated cross-training plan.
- Train once and read the result.After class, check energy, fatigue, technique progress, instructor relationship, and time. The result card explains what changed.
- Recover deliberately.Eat, sleep, and manage stress before stacking hard sessions. Short-term energy can return while deeper fatigue remains.
- Review the Character Overview.Use its suggestions as directions, not mandatory quests. Check injuries, relationships, goals, and upcoming obligations.
Common first-week mistakes
Spending every dollar
Tuition and gear compete with rent, food, travel, and treatment. Keep an emergency margin.
Training through fatigue
More sessions are not always more progress. Recovery affects the quality and safety of later work.
Joining everything
Multiple schools create more costs and schedule pressure. Build one dependable routine first.
Rushing competition
Attend classes, build familiarity, spar under supervision, and wait until the listed requirements are met.
After week one
If rent, food, energy, and fatigue are under control, choose one direction for the next few days: deepen a technique, improve an instructor relationship, explore another district, prepare for supervised sparring, or build more financial breathing room.
For every screen, save behavior, competition rules, settings, FAQ answers, and the glossary, continue to the complete game guide.
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